With issue one in the bag and the feedback rolling in we all learned loads, and have gone into issue two with valuable experience and a little bit more confidence. Writing for issue one was a great opportunity, and the support we've received has been incredible, but I'm way more excited about issue two. I went in with more of an idea of our identity, and the belief in myself needed to have a bit more fun with my writing.
I want to say how much I appreciate the team. It's been a pleasure to work with them, and I feel really lucky to have found like-minded individuals who have the knowhow and drive to get something like Sega Mania out there. If everything grinds to a massive halt now, I'll still be happy with what we achieved, and grateful for the experiences I've had. I don't want it to end though. I want it to keep going.
So, issue two. Please, pick it up and give it a read. It's bigger and better than issue one in every way, and 91' saw some really big hitters arrive for Sega, so the excitement levels are through the roof. We've got a new writer on board, and between the four of us we've squished loads of content into those shiny pages. As I already mentioned, the support and feedback for issue one has been incredible, and I'd like to thank everyone who took even a little bit of an interest. I really hope you'll give issue two a try.
With all that said, it's time to return to the present day for a little break now before issue three gets underway. There's a game coming out this month that I've been waiting for (Tales of Arise, if you're interested) and real-life responsibilities to take care of. No doubt I'll be neck-deep in the 90's again before long. I wonder what 1992 will bring...
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